I was born in Taipei, Taiwan, and spent my early years there and in Tokyo, Japan before growing up in New Jersey, US. I showed a great passion for drawing in childhood that seemed never-ending, so I attended the Maryland Institute College of Art in Baltimore, MD, and received a BFA in Illustration. I did a brief stint of failing spectacularly as an inexperienced freelancer in NYC before being moved out to San Francisco for my career as a 2d artist in video games. I seem to have each of my feet in two different worlds, one for mobile games, and the other for editorial illustration.
While my schooling almost entirely focused on traditional mediums, I work 100% digital these days for ease of revisions and quick deadlines on projects. My work is greatly influenced by Art Nouveau and Golden Age illustrators like Kay Nielsen, Eyvind Earle, Alphonse Mucha, and Henry Clarke.
Recurring themes in my illustrations always seem to have an Asian inspiration to them, probably because I am half-Chinese, and just gravitate towards that type of imagery. Lots of flowing lines in smoke, water, hair, and so on.




